JS Agile ID Framework

Empathize 

1
Goals & KPI

Learn & discuss the goals and your KPIs for your company’s learning outcomes

2

Audience

Analyze your learners, enviroment, and the company’s existing learning resources

Empathize /Analyze Phase 

Follow your learners around, Interviews, Personas, Empathy Map

 

Define

3

Current State

Based on the findings, define current state & the issue to address (Learning Problem)

4

Back to the table

Communicate the gap, present the learning problem and redifine the desired goal

5

Define Instruction Design Strategy

Define ID strategy in the terms of performance problems, performance goals and success criteria

6

Get Approval

Present the instructional statements and success criteria and Get Approvals

Define /Design Phase

  • Root Cause Analysis to define problem
  • Problem statement, performance goal, make it measurable
  • Learning Objectives – revised Bloom’s taxonomy- write learning objectives that are measurable and observable.
  • Action Mapping to align the learning goals to the company’s goals.  

Ideate

7

Brainstorm alone

Conduct brainstorming sessions with some of the stakeholders and sample of learners to Generate Ideas

8

Brainstorm with a team

Conduct brainstorming sessions with the stakeholders and communicate the gap and redifine the desired goal

Ideate /Design Phase 

  • Brainstorming with Sticky Notes
  • Sketching – visual brainstorming
  • Mind Maps – explore alone or with the team
  • “How Might We” statements
  • Gagne’s Nine Events of Instruction to build eLearning

Prototype & Test

9

Low fidelity model

Narrow your focus and create a low fidelity model of your learning design

10

Test & Revise

Test your model with a sample of learners and gather feedback from your stakeholders

11

Final Approval

Based on the feedback, revise the final product and get final approval

12

Deliver Final Product

Develop and Implement the final product

Prototype & Test Phase 

  • Storyboard using PowerPoint or Adobe XD
  • Mock-ups using Adobe XD or Figma

To test your design:

  • Provide learners with a task and watch as they perform
  • Prepare questions and discuss the person’s reactions to the learning

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